Overview of Halo 5: Guardians - News to Date

Sun 23rd Aug 2015 - 3:37am : Gaming


With Halo 5 news ramping up, and the release a mere 2 months away, the excitement for the game grows each and every day. So far, 343 Industries has shown that they've been listening to the fans, with many people speculating that the game will be as good as the other fan favorites, such as Halo 2 and Halo 3.


Campaign -

In Halo 5: Guardians, you'll be taking control of both Master Chief and Spartan Locke, along with their respected teams. Coming to Halo 5 will be a new system for cooperative play, shying away from the previous titles, focused on solo play. With each respected team of Halo 5, you will player as the team leader, while the remaining Spartans will be comprised of either AI or fellow players.


This new system will allow for friends to drop into co-op campaign seamlessly, along with allowing a player to quit, and their character being taken over by AI immediately. If you're playing with only the AI, your squad will be under your control. Commands will be available to the player, ranging from a variety of tasks: go to this location, use this vehicle, revive this teammate, and much more. 



Multiplayer -

Along with the usual modes of gameplay that come along with each Halo experience, a new mode has been introduced, and it’s bound to excite many for what it entails. Warzone, a brand new experience, coming to Halo 5, will introduce campaign style space, Firefight-influence gameplay, along with the usual PvP of typical multiplayer.

Each twelve person team will start on opposite sides of the map, marking their first task as to secure a base from AI-controlled Covenant or Promethean forces. As teams fight to control a total of three bases to earn points, they'll be earning requisition [REQ] points that allow for players to call in vehicles and weapons throughout the gameplay. Meanwhile, while players battle it out PvP for these three bases, AI units spawn in, including legendary bosses. By killing these units, you can heavily swing a battle to one side, increasing your total point level to win the game.

To tie in with the next section of this article, it’s nice to note that for Halo 5: Guardians, all DLC maps will be available free to download. 343 studio head Josh Holmes spoke of the issue of keeping the player base united during Game Informer's Halo 5 cover story.

"When you have paid map packs and content, you divide the player base into two groups: the haves and the have-nots," Holmes said. "The people that have the map pack can play together but the people who don't cannot. That to us is a real problem. So we're delivering all the maps to all players free so everybody will be able to play together. That, we feel, is really important to having a great multiplayer ecosystem."

By allowing for all players a chance to have the same maps, Halo eSports will be able to grow into a larger expansion over a time period instead of focusing on a few set maps at launch.



eSports -

Spoken by Halo 5 executive producer Josh Holmes on stage at Gamescom, "Halo has always been synonymous with online competition and was an originator in console eSports. With Halo 5: Guardians we are fully embracing that legacy with the biggest investment in Xbox eSports history. Get ready for the first-ever Halo World Championship coming this winter with a prize pool of over $1 million dollars."

Along with HCS, introduced into Halo 5 multiplayer, for the use of eSports, is spectator mode. Spectator mode will allow eSports enthusiasts to drop in and live-spectate on any match, allowing for the ability to switch between first and third person.


Music -

Audio Director Sotaro Tojima and Composer Kazuma Jinnouchi have brought back the old themes of the past, to allow for a creative blend of Halo 4's new theme, along with the classics, to be introduced in Halo 5: Guardians. After a recent update to the unplayable Halo 5 beta on Xbox One, a Youtube user was able to leak the OST of the upcoming game, and let me say, it’s beautiful.



Game Rating –

Halo 5: Guardians has earned a T for Teen rating from the ESRB, marking as the first game in the franchise to earn something other than M for Mature. Does this rating conclude that 343 Industries will be toning down the gruesome elements of Halo 5, or have they just managed to slip the game by for a larger outreach of players?


The ESRB full rating summary -

"This is a first-person shooter in which players assume the role of a super soldier (Locke) searching for a missing character. Players use pistols, machine guns, grenade launchers, and futuristic weapons to kill alien and human enemies in frenetic combat. Battles are highlighted by realistic gunfire, explosions, and occasional blood-splatter effects. Characters can also use "assassinations" to kill characters by snapping their necks, or by stabbing them with bladed weapons. The word "a*s" appears in the dialogue, as well as occasional taunts/insults (e.g., "I have copulated...with your genetic progenitors!"; 'Your father was a filthy colo and your mother was a hole in the wall!')."


Link to the rating here: 5: Guardians


Who am I -
Hi, I’m Lars Olson, 17, and I am one of the social media managers here at VwS. Located in Indianapolis, Indiana, I attend most Halo LAN events to communicate with fans, update social media about the bracket, and take photography for the organisation.



Lars Olson

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